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ActionScript 3.0 Design Patterns

ActionScript 3.0 Design Patterns

by Chandima Cumaranatunge
544 Pages · 2007 · 4 MB · 4,945 Downloads · New!
" You miss 100% of the shots you don’t take. ” ― Wayne Gretzky
ActionScript 3.0 Animation
by Keith Peters
452 Pages · 2008 · 4.3 MB · 3,459 Downloads · New!
This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction, or motion control with ActionScript. It’s an anthology of topics that follow from the author’s earlier book, Foundation ActionScript 3.0 Animation: Making Things Move, and things that became possible in version 10 of Flash Player. This book covers a diverse selection of topics that don’t necessarily lead one into the other. You don’t need to start with Chapter 1 and read it cover to cover. Just start with any chapter that looks interesting and jump around as you see fit. In this book, you’ll find chapters on advanced collision detection, artificial intelligence and steering behaviors, isometric projection, using the camera and microphone for input, 3D, and much, much more.
ActionScript 3.0 Bible, 2nd Edition
by Roger Braunstein
1008 Pages · 2010 · 11.9 MB · 1,230 Downloads · New!
ActionScript is a popular programming language used primarily for the development of Web sites and software. This update to the successful previous version introduces you to all the exciting new capabilities of ActionScript 3.0. You’ll see how ActionScript 3.0 goes beyond its primary use of scripting Flash animations and is now an object-oriented evolution that runs ten times faster than previous versions and can be used in Adobe’s new platforms, including Flex and AIR.
ActionScript 3.0 Cookbook
by Darron Schall
592 Pages · 2006 · 3.5 MB · 4,743 Downloads · New!
Well before Ajax and Windows Presentation Foundation, Macromedia Flash provided the first method for building “rich” web pages. Now, Adobe is making Flash a full-fledged development environment, and learning ActionScript 3.0 is key. That’s a challenge for even the most experienced Flash developer. This Cookbook offers more than 300 solutions to solve a wide range of coding dilemmas, so you can learn to work with the new version right away.
ActionScript Developer’s Guide to PureMVC
by Cliff Hall
262 Pages · 2011 · 3.3 MB · 1,889 Downloads · New!
Gain hands-on experience with PureMVC, the popular open source framework for developing maintainable applications with a Model-View-Controller architecture. In this concise guide, PureMVC creator Cliff Hall teaches the fundamentals of PureMVC development by walking you through the construction of a complete non-trivial Adobe AIR application.
ActionScript Developer’s Guide to Robotlegs
by Joel Hooks
140 Pages · 2011 · 5.7 MB · 3,413 Downloads · New!
Robotlegs is a standout among the ActionScript 3 development frameworks available today. With it, Flash, Flex, and AIR developers can create well-architected, testable, and flexible Rich Internet Applications – fast. This concise guide shows you how the light footprint and focused scope of this open source framework not only solves your immediate coding problems, it helps you gain insight into AS3 architecture on a much deeper level.
ActionScript for Flash MX: The Definitive Guide, 2nd Edition
by Colin Moock
1088 Pages · 2002 · 9.9 MB · 1,712 Downloads · New!
ActionScript for Flash MX: The Definitive Guide is the most complete, up-to-date reference available for the latest version of ActionScript. Author Colin Moock has added hundreds of new code examples to show new Flash MX techniques in the real world. The book’s language reference alone has nearly doubled from the first edition, with more than 250 new classes, objects, methods, and properties. You’ll find exhaustive coverage of dozens of undocumented, under-documented, and mis-documented features.