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Axure RP Starter

Axure RP Starter

by Amit Daliot
60 Pages · 2013 · 3.1 MB · 3,185 Downloads · New!
" You miss 100% of the shots you don’t take. ” ― Wayne Gretzky
Building the Realtime User Experience
by Ted Roden
320 Pages · 2010 · 7.3 MB · 2,119 Downloads · New!
The Web is increasingly happening in realtime. With websites such as Facebook and Twitter leading the way, users are coming to expect that all sites should serve content as it occurs – on smartphones as well as computers. This book shows you how to build realtime user experiences by adding chat, streaming content, and including more features on your site one piece at a time, without making big changes to the existing infrastructure. You’ll also learn how to serve realtime content beyond the browser.
Designed for Use
by Lukas Mathis
344 Pages · 2011 · 16.1 MB · 3,402 Downloads · New!
Weaving together hands-on techniques and fundamental concepts, you’ll learn how to make usability the cornerstone of your design process. Each technique chapter explains a specific approach you can use during the design process to make your product more user friendly, such as storyboarding, usability tests, and paper prototyping. Idea chapters are concept-based: how to write usable text, how realistic your designs should look, when to use animations.
Designing Multi-Device Experiences
by Michal Levin
328 Pages · 2014 · 37.8 MB · 4,857 Downloads · New!
Welcome to our multi-device world, a world where a user’s experience with one application can span many devices—a smartphone, a tablet, a computer, the TV, and beyond. This practical book demonstrates the variety of ways devices relate to each other, combining to create powerful ensembles that deliver superior, integrated experiences to your users.
Designing Social Interfaces
by Christian Crumlish
520 Pages · 2009 · 13.9 MB · 4,224 Downloads · New!
From the creators of Yahoo!’s Design Pattern Library, Designing Social Interfaces provides you with more than 100 patterns, principles, and best practices, along with salient advice for many of the common challenges you’ll face when starting a social website. Christian Crumlish and Erin Malone share hard-won insights into what works, what doesn’t, and why. You’ll learn how to balance opposing factions and grow healthy online communities by co-creating them with your users.
Designing the Mobile User Experience
by Barbara Ballard
260 Pages · 2007 · 4.3 MB · 4,123 Downloads · New!
Gain the knowledge and tools to deliver compelling mobile phone applications. Mobile and wireless application design is complex and challenging. Selecting an application technology and designing a mobile application require an understanding of the benefits, costs, context, and restrictions of the development company, end user, target device, and industry structure. Designing the Mobile User Experience provides the experienced product development professional with an understanding of the users, technologies, devices, design principles, techniques and industry players unique to the mobile and wireless space. Barbara Ballard describes the different components affecting the user experience and principles applicable to the mobile environment, enabling the reader to choose effective technologies, platforms, and devices, plan appropriate application features, apply pervasive design patterns, and choose and apply appropriate research techniques.
Designing Web Interfaces
by Bill Scott
336 Pages · 2009 · 10 MB · 3,868 Downloads · New!
If you want to learn how to create great user experiences on the Web, this practical book offers more than 75 design patterns for building interfaces that provide rich interaction. Distilled by two longtime professionals after years of experience at Sabre, Yahoo, and Netflix, these design patterns and best practices are neatly organized according to six key principles that help you take advantage of current interactive web technologies.